Warhammer 40K Darktide: Forge the Best Arbitrator Build

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Warhammer 40K Darktide: The Arbitrators have made their mark on Darktide, representing the unyielding authority of the Lex Imperialis. These elite enforcers are built for tank roles, excelling in melee combat scenarios.

If you want to get straight to brawling in the frontlines, this full melee build will help you turn the tide against waves of enemies with brutal efficiency.

 

Wrecking Ball Arbites Build – Skill Tree

 

Key Skills

  • Terminus Warrant: Engaging in melee boosts your ranged damage through stacking bonuses—and vice versa for ranged combat
  • Lone Wolf (Keystone) – Sacrifices your dog to gain a powerful stat boost
  • Breaking Dissent (Aura) – Boosts attack power versus staggered targets
  • Voltaic Shock Mine (Blitz) – Perfect for clearing groups and supporting downed allies

Break the Line (Ability): Lunge forward and knock down all who dare stand in your way

 

With the skill layout above, you’re ready to unleash a hard-hitting melee Arbitrator. We’re dropping the dog in favor of flat stat gains and a streamlined build that requires less micromanagement.

Your main focus: rush enemies and bash them down with a Shock Maul powered by Lone Wolf. Carapace units might be a nuisance, but they won’t break this build’s effectiveness.

 

Best Arbites Weapons

Weapon Blessings Stats
Shock Maul & Suppressor Shield Hammerblow


High Voltage


Damage (Maniacs)


Damage (Flak Armor)


Bolt Pistol Puncture


Surgical

Damage (Flak Armor)


Damage (Unarmored)

Zarona Stub Revolver Point Blank


Surgical


Damage (Flak Armor)


Damage (Unarmored

 

Melee Weapon

Warhammer 40K Darktide

 

Your primary weapon for this build is the Shock Maul and Suppressor Shield—a versatile choice that blocks ranged damage and dominates crowds. The Special attack is a powerful stun-and-suppress tool in frontal engagements.

Equip Hammerblow to boost the Impact and make staggering easier, and pair it with High Voltage to amplify damage against electrified foes.

Refine the stats with Damage (Maniacs) and Damage (Flak Armor) for efficient elite clearing, especially against Ragers in high-difficulty encounters.

 

Ranged Weapon

Warhammer 40K: Darktide

You’ve got two bang-bangs to pick from—the Bolt Pistol or the Zarona Revolver. Both are great for blasting Snipers and Gunners before they ruin your day.

Since you’re slow and dog-less, you’ll have to channel your inner Ogryn: charge in smart, pick your targets, and don’t bother trying to gun down every shooter on the field—you ain’t got enough ammo for that mess!

Monstrosities standing in your way? Blast them into oblivion with a Boltgun. It’s not built for split-second reactions, but when used right—with Terminus Warrant maxed and strong Blessings—it becomes a boss-melting machine. One well-placed clip is all it takes to drop even the nastiest Plague Ogryn.

 

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